Set Items 

Set items are Secondary Armor and Jewelry the provide additional bonuses when you equip 2/4/6 of the same set items. You can equip multiple set bonuses.

  • 3x 2-Set Bonuses
  • 1x 4-Set Bonus and 1x 2-Set Bonus
  • 1x 6-Set Bonus

Set items only drop from the End Boss and 4 Person Bonus Chest of Dungeons in Hell I or higher.
(Banquest is H5+, Seeds is I1+)

  • Hell 1+ Belts and Boots
  • Hell 2+ Neck and Gloves
  • Hell 4+ Rings
  • Hell 5+ Increased Drop Rate.

Banquet of Eyes

SlotItemDungeonDifficulty
NeckSpurned CharityKikuras RapidsHell V+
Ring 1Seeping BandletDread ReaverHell V+
Ring 2Bilious BandletDread Reaver and Tristram CathedralHell V+
HandsTeargripTomb of FahirHell V+
BeltCavern’s RegardForgotten TowerHell V+
BootsHex WalkersMad King’s BreachHell V+

Set Bonuses:

2 Damage dealt to enemies suffering from your continual damage effects increased by 15%.
4 Your Critical Hit Chance is increased by 2.5%, up to 25%, for every continual damage effect you inflict upon nearby enemies.
6When you apply a continual damage effect to an enemy, you enter Poison Rage for 12 seconds during which your damage will corrode enemies, dealing damage over 3 seconds. Cannot enter Poison Rage more often than once every 40 seconds.

Feasting Baron’s Pack

SlotItemDungeonDifficulty
NeckThe SubjugatorDestruction’s EndHell II+
Ring 1The TurnkeyTomb of FahirHell IV+
Ring 2The PrisonerTomb of FahirHell IV+
HandsThe Mailed FistKikuras RapidsHell II+
BeltThe GaolerTemple of NamariHell I+
BootsThe TyrantCavern of EchoesHell I+

Set Bonuses:

2 Increases the duration of your abilities that cause loss of control by 30%.
4 Increases damage done from all sources by 15% to enemies suffering under your loss of control effects.
6Unleash a nova of ice each time you defeat an enemy afflicted by your loss of control effects, dealing 766 damage to nearby enemies and Freezing them for 4 seconds. Cannot occur more often than once every 40 seconds.

Gloomguide’s Prize

SlotItemDungeonDifficulty
NeckThe Stifled WailTemple of NamariHell II+
Ring 1Panicked SecondsKikura Rapids and Tristram CathedralHell IV+
Ring 2Curling ShadowKikura RapidsHell IV+
HandsRambles’s NerverCavern of EchoesHell II+
BeltChattertoothPit of AnguishHell I+
BootsUnseen StrideSilent MonasteryHell I+

Set Bonuses:

2 Increases your damage done by 15% for three seconds after using a Dash skill.
4 Increases your Critical Hit Chance by 22.5% for three seconds after using a Dash skill.
6Unleashes a wave of terror when your Dash skill ends, dealing X damage and causing nearby enemies to flee in Fear for three seconds. The wave of terror will only trigger when enemies are nearby but cannot occur more often than every 40 seconds.

Grace of the Flagellant

SlotItemDungeonDifficulty
NeckSlit ThroatCavern of EchoesHell II+
Ring 1Broken PalmTemple of NamariHell IV+
Ring 2Severed ThumbTemple of NamariHell IV+
HandsBloody HandPit of AnguishHell II+
BeltOpen GutSilent MonasteryHell I+
BootsTorn SoleMad King’s BreachHell I+

Set Bonuses:

2 All continual damage, Channeled damage, and persistent ground damage increased by 15%.
4 Each time you damage an individual enemy 5 times, you will do 287 additional damage to that enemy.
6Each time you deal damage, you have a 4% chance to unleash a lightning strike, dealing 1,724 damage to all nearby enemies and Stunning them for 2 seconds. Cannot occur more often than once every 40 seconds.

Issatar Imbued

SlotItemDungeonDifficulty
NeckIssatar at RestMad King’s BreachHell II+
Ring 1Issatar UndoneSilent MonasteryHell IV+
Ring 2Issatar EnragedSilent MonasteryHell IV+
HandsIssatar’s Open HandForgotten TowerHell II+
BeltIssatar ContainedTomb of Fahir and Tristram CathedralHell I+
BootsIssatar the BruteDestruction’s EndHell I+

Set Bonuses:

2 Each time you defeat an enemy, you gain 30% increased Movement Speed for 2 seconds.
4 Damage dealt increased by 2.5% for every 5% increase in your Movement Speed, up to a maximum damage increase of 25%.
6Each time you defeat an enemy, you have a 10% chance to gain an orbiting soul orb for 10 seconds, which deals 263 damage when it passes through an enemy. Cannot gain a soul orb more often than once every 40 seconds.

Seeds of Sown Gold

SlotItemDungeonDifficulty
NeckArtisan’s CareSilent MonasteryInferno I+
Ring 1Roundray Temple of NamariInferno I+
Ring 2Unearthed Light Temple of NamariInferno I+
HandsHarvest of DustDestruction’s EndInferno I+
BeltRevolving FollyPit of AnguishInferno I+
BootsGleaming GullersCavern of Echoes and Tristram CathedralInferno I+

Set Bonuses:

2 Continually Channeling a skill against the same enemy gradually increases the damage of that skill up to a maximum of 30%.
4 After you stop Channeling a skill, enemies hit by it take an additional explosion of damage for 30% of the damage dealt to them by that Channeled skill.
6After you start Channeling a skill, gain Artisan’s Endurance for 8 seconds. While Channeling under the effect of Artisan’s Endurance, you are immune to knockback effects and damage dealt to you is reduced by 40%. This effect cannot occur more often than once every 40 seconds.
Seeds of Sown Gold items can be acquired from the following dungeons:

Shepherd’s Call to Wolves

SlotItemDungeonDifficulty
NeckShepherd and ArchitectTomb of FahirHell II+
Ring 1Shepherd and MotherForgotten TowerHell IV+
Ring 2Shepherd and FatherForgotten TowerHell IV+
HandsShepherd and BeastmasterDestruction’s EndHell II+
BeltShepherd and BegetterKikuras RapidsHell I+
BootsShepherd and LeaderTemple of NamariHell I+

Set Bonuses:

2 Your summons deal 15% more damage.
4 Critical Hit Chance increased by 3% for each of your summons, up to a maximum of 18%.
6Your summons enter a frenzied state for 10 seconds each time one of them critically hits. The frenzied state increases their damage and Attack Speed by 100%. Cannot occur more often than once every 40 seconds.

Untouchable Mountebank

SlotItemDungeonDifficulty
NeckMountebank’s FlourishPit of AnguishHell II+
Ring 1Mountebank’s MisdirectionCavern of EchoesHell IV+
Ring 2Mountebank’s MarvelCavern of EchoesHell IV+
HandsMountebank’s ShirkingSilent MonasteryHell II+
BeltMountebank’s BravadoMad King’s BreachHell I+
BootsMountebank’s SlynessForgotten Tower and Tristram CathedralHell I+

Set Bonuses:

2 Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life. Cannot occur more often than once every 9 seconds.
4 Shield’s damage absorption increased to 33% of your maximum Life, and you can move unhindered through enemies while this shield is active./td>
6Your shield has a 25% chance when it expires to explode for 40% of your maximum Life in damage to all nearby enemies.

Vithu’s Urges

SlotItemDungeonDifficulty
NeckAwakener’s UrgeKikuras Rapids and Tristram CathedralHell II+
Ring 1Shameless UrgeDestruction’s EndHell IV+
Ring 2Modest UrgeDestruction’s EndHell IV+
HandsLuminary’s UrgeTemple of NamariHell II+
BeltExemplar’s UrgeCavern of EchoesHell I+
BootsBeacon’s UrgePit of AnguishHell I+

Set Bonuses:

Number EquippedBonus
2Increases the duration of all beneficial effects on you or your party members by 30%.
4Increases the target’s Attack Speed by 30% for 3 seconds each time you use a skill to grant a beneficial effect to yourself or a party member.
6Each time you use a skill to buff yourself or a party member, creates an area of apotheosis for 10 seconds that grants 15% Life Drain to yourself and any party members within the area. Cannot occur more often than once every 40 seconds.

War Rags of Shal’baas

SlotItemDungeonDifficulty
NeckBurning Heart of Shal’baasSilent MonasteryHell II+
Ring 1Resting Fangs of Shal’baasPit of AnguishHell IV+
Ring 2Braided Serpent of Shal’baasPit of AnguishHell IV+
HandsDozen Strikes of Shal’baasMad King’s BreachHell II+
BeltStorm-Tack of Shal’baasForgotten TowerHell I+
BootsWind-Trods of Shal’baasTomb of FahirHell I+

Set Bonuses:

2Primary Attack Damage increased by 15%.
4Your Primary Attacks gradually increase your Attack Speed, up to a maximum of 25%.
6Your Primary Attacks have a chance to increase your Attack Speed for 10 seconds, cannot occur more than once every 30 seconds.

Windloft Perfection

SlotItemDungeonDifficulty
NeckWisdom’s EdgeForgotten TowerHell II+
Ring 1FairfleetMad King’s BreachHell IV+
Ring 2FoulfleetMad King’s BreashHell IV+
HandsHurtling SteelTomb of Fahir and Tristram CathedralHell II+
BeltWhipcrackDestruction’s EndHell I+
BootsStump-StirKikuras RapidsHell I+

Set Bonuses:

2Gain Thousand Winds, increasing your Movement Speed by 15%. Thousand Winds deactivates for 3 seconds if you take damage.
4Increases your damage done by 20% while Thousand Winds is active.
6Gain a shield that makes you immune to damage 5 times while Thousand Winds is active. Cannot gain this shield more often than once every 40 seconds.

Sets by Dungeon

Mad King’s Breach Loot

  • Neck – Issatar
  • Rings – Windloft
  • Hands – Shal’bass
  • Waist – Mountebank
  • Boots – Grace

Forgotten Tower Loot

  • Neck – Windloft
  • Rings – Shepard’s
  • Hands – Issatar
  • Waist – Shal’bass
  • Boots – Mountebank

Tomb of Fahir Loot

  • Neck – Shepard’s
  • Rings – Feasting Baron
  • Hands – Windloft and Banquet
  • Waist – Issatar
  • Boots – Shal’bass

Destruction’s End Loot

  • Neck – Feasting Baron
  • Rings – Vithu’s
  • Hands – Shepard’s and Seeds
  • Waist – Windloft
  • Boots – Issatar

Kikuras Rapids Loot

  • Neck – Vithu’s
  • Rings – Gloomguide
  • Hands – Feasting Baron
  • Waist – Shepard’s
  • Boots – Windloft

Temple of Namari Loot

  • Neck – Gloomguide
  • Rings – Grace and Seeds
  • Hands – Vithu’s
  • Waist – Feasting Baron
  • Boots – Shepard’s

Cavern of Echoes Loot

  • Neck – Grace
  • Rings – Mountebank
  • Hands – Gloomguide
  • Waist – Vithu’s
  • Boots – Baron, Seeds

Pit of Anguish Loot

  • Neck – Mountebank
  • Rings – Shal’baas
  • Hands – Grace
  • Waist – Gloomguide, Seeds
  • Boots – Vithu’s

Silent Monastery Loot

  • Neck – Shal’bass, Seeds
  • Rings – Issatar
  • Hands – Mountbank
  • Waist – Grace
  • Boots – Gloomguide

Dread Reaver Loot

  • Neck – Shepard’s
  • Rings – Banquet
  • Hands – Feasting Baron’s
  • Waist – Shal’bass
  • Boots – Grace

Tristram Cathedral Loot

  • Neck – Vithus’s
  • Rings – Panicked Seconds (Gloom) and Bilious Bandlet (Banquet)
  • Hands – Windloft
  • Waist – Issatar
  • Boots – Mountebank and Seeds

Change Log
09-23-2023 : Added Tristram Cathedral.
06-13-2023 : Added pre-release Seeds of Sown Gold info.
03-27-2023 : Added pre-release Banquest of Eyes info..