Survive Sinister Haunts in Hallow’s Wake

Oh…how kind of you to join us, mortal. Your soul shall fit quite nicely among our tormented ranks!

Sanctuary’s air is rife with ill-intended magic, and not the usual variety—you’ve made it just in time for Hallow’s Wake, a limited-time spectacle filled with fright! The night grows dark; deciphering between man and beast is nearly impossible. Is it a trick of the mind, or something far more foreboding?

The generals of the Burning Hells have unleashed their most clever magic—the ability to alter time itself. Starting on October 11, the server time will be thrust forward by an hour for all Oceania servers.

As with previous content updates, there will be server maintenance starting on October 10, from 5 p.m.–7 p.m. PDT for Oceania, China, East Asia, Southeast Asia, and Europe servers, and on October 11, from 1 a.m.–3 a.m. PDT for servers in the Americas. After the maintenance has concluded, all items mentioned below will be live—specific dates for any content going live afterward are provided below.


CODEX

Hallow’s Wake Holiday Event

Hallowed Horns Cosmetic Set

Returning Events

Claim the Umber Winged Darkness Cosmetic Set

Feature Updates

Bug Fixes


HALLOW’S WAKE HOLIDAY EVENT

Digging upward towards its freedom, the decayed hands of an undead jutted out from the muddy ground. Its fingers wriggled in anticipation of celebrating an annual moment of freedom. After a moment of stillness, the undead hastily clawed downward to exhume itself from an unmarked mound—another rotting corpse followed, then another. The first undead to meet Sanctuary’s moonlight let out a deep grunt, a spry cadaver only recently having been buried then forgotten. A horde of dead scrambled to their feet; they pressed their maggot-infested shoulder blades together, until the first began to shamble forth, and the rest followed.

To the horde’s dismay, they stumbled across other unsightly creatures occupying the town’s square. Some were adorned with horned facial coverings representing foul beasts, others were draped in tapestries most unsightly. One curious corpse inched over to the nearest monster, but instead of attacking in a rabid craze, it paused…

The mortal hidden underneath the costume quaked with fear as he was approached, but remembered the training his town underwent year-after-year, preparing for this very moment. He steeled himself. The undead in front of him smelled putrid—it had gashes across its body and an eye bulging out of its head—a face not even a mother could love. The man refused to waver, waiting out the inspection, hoping to live long enough to enjoy the Hallow’s Wake feast later. His adversary dwelled for what felt like an eternity, then lost interest, slowly shuffling away. Looking around in a restrained panic, the man noticed other townsfolk had survived similar encounters; it seems their costumes stood the test.

The undead left the town, pressing forward in search of their next meal; they would have but one single eve to find it. The man ran to the edge of the square and lifted his mask above his head. He watched the undead march to a nearby wood and disappear in the tree line. “It worked,” he thought, wiping the sweat that dripped from his brow. “We’re safe for another year.”

Can you feel the energy emanating from their eternally damned souls, adventurer? THEY’RE ALIVE!

From October 18, 3 a.m.–November 2, 3 a.m. server time the boundary separating the living and dead grows paper-thin. For a short while, two realms fuse into one for Hallow’s Wake, where dastardly demons and specters run amok.

During this spectacle of spirits, players level 30 and above will be tasked with eliminating ghastly goblins, vengeful dead, and cleansing haunted rifts in exchange for Hallowed Stones. Once you’ve stockpiled enough, they can be traded for spooky rewards:

10 Hallowed Stones: The Fist Bump animated Emoji and a random Legendary item.

20 Hallowed Stones: The Frightening Rod Cosmetic and a Telluric Pearl.

30 Hallowed Stones: A random Costume Chest, a Legendary Crest, and a random Legendary item.

Costume Chests can contain 1 of 3 Costumes that will reimagine you as one of the living dead. Each player can only acquire one Costume Chest through playing Hallow’s Wake. Here’s what they look like.

Grave Robber

Royal Guard

Skeletal Mage

All rewards from Hallow’s Wake will be unusable 14 days after you initially acquire them but will remain in your Inventory and can be used again in the future. The Fist Bump Emoji can be used year-round but will revert to a non-animated Emoji after its duration and can be used in Chat.

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HALLOWED HORNS COSMETIC SET

Add to the Hallow’s Wake horror with your own scare-inducing styling. Embrace tradition and envelop yourself in monstrous garb to ward off the risen undead and summoned spirits. The Hallowed Horns Cosmetic Set is available in both a standard and Ornamented edition. In total, there are 3 bundles available in the Shop from October 18, 3 a.m.–November 1 and can be acquired with Eternal Orbs.

Standard Bundle (1,000 Eternal Orbs):

  • Hallowed Horns Cosmetic

Collector Bundle (1,500 Eternal Orbs):

  • Hallowed Horns Cosmetic
  • Hallowed Horns Portal

Deluxe Bundle (4,500 Eternal Orbs):

The Ornamented Hallowed Horns Cosmetic worn by a Necromancer.
  • Ornamented Hallowed Horns Cross-Class Cosmetic
  • Ornamented Hallowed Horns Cross-Class Portal
  • A Cross-Class version of the Hallowed Horns Cosmetic
  • A Cross-Class version of the Hallowed Horns Portal
  • 3 additional gifts:
    • Terrified animated Emoji
    • Hallowed Horns Banner
    • Hell Knight costume

Once acquired, the Hell Knight Costume can only be used for the next 60 days but will remain in your Inventory after the event ends and can be used again in the future. The Terrified animated Emoji will revert to a non-animated Emoji 60 days after you acquire it and can still be used in Chat.

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RETURNING EVENTS

Trial of the Hordes

You may be experienced, but emerging victorious from the Trial of the Hordes is the true mark of a champion. From October 13, 3a.m.—October 20, 3 a.m. go head-to-head against another player while earning rewards and climbing your way through the event’s Ranks. Each player has an enclosed lane in which broods of demons will flood in waves—your goal is to cull the demons from Hell with steadfast dedication. For more information about this event, visit this article.

All Clans on Deck

The armies of the Burning Hells are mustering their forces for a ploy, most assuredly of nefarious intent. You must rally your banner, adventurer—call upon your Clan for aid to beat back the tide of darkness! From October 14, 3 a.m.–October 22, 3 a.m. server time, Sanctuary will need All Clans on Deck. For more information about this event and its rewards, visit this article.

Hungering Moon

Feeling underfed, the moon demands sustenance, providing you with an upcoming opportunity to sate its seemingly endless appetite for blood!

The moonlit path you’ll take to heed your lunar overlord’s howl for sustenance is ready to be travelled. Players can complete up to three tasks a day between October 21, 3 a.m.–October 27, 3 a.m. server time. For more information about Hungering Moon, please visit this article.

Wild Brawl

Enlist your most trusted companions and outlast enemy teams in the Wild Brawl event. In this unique, limited time PVP event from October 20, 3 a.m.–October 27, 3 a.m. server time, players start at level 1 and work together in teams of 6 to explore an expansive map and endure to become the last surviving team. Equip discovered gear, gain experience to strengthen your power, and slay everything in sight to win the battle. This arena style game mode ends when one team has outlasted the others to make their eternal mark on Sanctuary. For more information about Wild Brawl, please visit this article.

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CLAIM THE UMBER WINGED DARKNESS COSMETIC SET

One of Hell’s gifts will be returning to the ether. If you purchased any digital edition of Diablo IV prior to October 17, you have until March 31, 2024, to redeem your Umber Winged Darkness Cosmetic Set for Diablo Immortal. This cosmetic can be redeemed by logging into Diablo Immortal and clicking on the corresponding in-game mail notification.

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FEATURE UPDATES

Class Balance

We’ve adjusted multiple Classes to bring increased balance to PvP activities and allow more Class builds to flourish in a fight.

Developer’s Note: With the newly added additional 30% damage reduction, the Blood Knight, Necromancer, and Wizard have been overperforming in terms of survivability.

Blood Knight

  • Solemn Snare (Shoulders): Swarm of Bats Now shrouds you in a fog of blood mist, increasing your Movement Speed and making you untargetable while also dealing damage to nearby enemies. Duration decreased from 2 seconds to 1.6 seconds.

Necromancer

  • Borrowed Time: Cooldown increased from 30 to 35 seconds.

Wizard 

  • Nor the Hail-Nursed (Chest): Ice Armor now also reduces the damage you take. Damage reduction decreased from 20% to 15%. 
  • Alder Crystal (Off-Hand): Arcane Wind now also freezes chilled enemies for 2.4 seconds. Cannot occur more often than once every 3 seconds. Cannot occur to players every 5 seconds (this remains at 3 seconds for monsters). 

Replay Dungeon Option

A new Replay Dungeon feature has been added for parties of any size. Once your party has reached the end of a Dungeon, the player who clicks/taps the exit portal will have the option to invite their party to run the Dungeon again. If the whole Party accepts, they will be teleported to the beginning of the Dungeon.

This feature is not available for players who are grouped together using Random Dungeon Finder.

Item Combat Rating

Combat Rating for items have been revamped. Items with more attributes will have a higher Combat Rating. Item Combat Rating will not increase in Paragon Levels: 880–900, 980–1,000, and 1,080–1,100.

Because the Combat Rating of items has increased, the difficulty of the Helliquary Gauntlet in Inferno III has increased. 

Shadow War

We have made a couple of updates to Shadow War.

  • A barrier has been added to the spawn’s entrance to prevent players from being killed there.
  • The time to prepare for a match has increased from 5 to 10 minutes. Matches now begin at 7:40 server time.
  • Sacred Guardian movement speed has been increased.
  • Shadow War rewards are now sent to the player via in-game mail.

Challenge Rift Monsters

In Challenge Rifts, monsters will no longer return to their starting point after moving too far away.

Developer’s Note: We sought to improve the combat experience of Challenge Rifts as this is a mode where players have great capability to express their skill and knowledge. Allowing players extra freedom in how they manipulate monsters with less worry of losing monster groups because they return to their starting position should make for more dynamic gameplay and enable players to push their builds to the limit.

Paragon Trees

Players can now quickly fill out nodes on their Paragon Trees using a new Quick Add function. We hope this feature update leads to less time spent on this menu and will make resetting your Paragon Points a breeze.

Inventory

Low-level Fabled Wisps can now be destroyed. We believe this change will provide players with increased inventory management options.

Also, a new Cosmetics tab has been added to the Inventory. The Hallow’s Wake Costumes and Fishing Rod and other items that temporarily alter the appearance of your character will be stored here.

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